Fable, PS5
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After half a decade of waiting, Microsoft finally offered an extended preview of its long-awaited reboot of the beloved Fable RPG franchise on Thursday.
Playground Games' Fable reboot doesn't include the character morphing system from the classic entries, and releases in autumn 2026.
Playground Games confirms that the Fable reboot won't change your appearance based on behavior, but it has a good reason for this decision.
The Developer Direct included an extended presentation about the reboot from Playground Games. "Fable is Playground's first open-world action-RPG," studio founder and general manager Ralph Fulton explains. "Although our game is a new beginning, I think what we're making is really faithful to the spirit of the classic Lionhead trilogy we all love."
The core of the new Fable is freedom, choices, and consequences: Setting off in the wake of disaster as Albion's first hero in a generation, you'll explore a seamless open world, visiting new and familiar locations alike including Bowerstone,
New details about the Fable reboot have emerged following the recent Xbox showcase, as well as chatter of a possible Nintendo Switch 2 port.
Playground Games has shared new details on Fable, including an interestingly normative spin on their morality system.
It's not strictly a matter of being good or evil in the new Fable, as a developer explains why your actions will define you.
Playground Games has announced a release window for Fable, which is set to launch in Autumn 2026. The long-awaited title will also be avaliable on PlayStation for the first time in the franchise's history, launching alongside Xbox Series X|S and PC.
Playground Games general manager and Fable game director Ralph Fulton has called the upcoming game an open-world fairytale rather than a "grand and sweeping" fantasy story that players might be used to.