NVIDIA dropping 32-bit PhysX support in its new RTX 50-series GPUs is a hot topic in some corners of the internet, and I'm seeing lots of people pile on to express their dismay at the company's ...
Nvidia’s new video cards drop support for 32-bit CUDA applications, including PhysX. is a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing ...
Most PC games that you can play on a modern PC would run faster on an Nvidia RTX 5080 or 5090 than, say, a GTX 1070. But some games, from a particular phase of enthusiasm for particles, destructible ...
NVIDIA's latest cards no longer support 32-bit PhysX, impacting game preservation. The removal affects games with 32-bit PhysX, using CPU instead, impacting visual quality. Future options may include ...
TL;DR: NVIDIA's PhysX and Flow technologies are now fully open-source, with source code available on GitHub under the BSD-3 license. This allows developers to update older 32-bit PhysX games for ...
Nvidia has quietly removed support for 32-bit PhysX hardware acceleration in its latest RTX 50 gaming GPUs, such as the Nvidia Geforce RTX 5090. This means games such as Mirror's Edge, Borderlands 2, ...
Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an era for the once heavily marketed physics simulation technology. According to Tom’s Hardware ...
The beauty of the PC platform is its backward compatibility. The whole reason that x86 and Windows have survived as long as they have is because they have largely preserved compatibility with old ...
Technology always marches forward, but often there are a couple of hobbled lurches backwards at the same time. One of them appears to be Nvidia PhysX, a proprietary graphics technology that was all ...
So, this is a pretty little-known title in most circles, but it has drawn the attention of gamers in North America after a successful release in Russia and Europe. It's a survival-horror FPS, in the ...