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Silent Hill and Slitterhead creator Keiichiro Toyama is working on a brand new game. Talking to Famitsu at an exhibition celebrating Slitterhead's wild concept art, Toyama discussed the horror game's ...
Keiichiro Toyama, also father of Gravity Rush, thinks it is not the time for a second installment of his new franchise.
The Slitterhead release date is finally here, so here's everything you need to know before you start playing. The Slitterhead release date is finally here, ...
The man who gave us Silent Hill reveals that his next video game project won't be a sequel to Slitterhead. Instead, there are ...
Slitterhead is no open world game, but its large NPC-packed levels are still a great showcase for this impressive body-hopping tech, bringing back fond memories of the criminally-underplayed ...
Silent Hill creator Keiichi Toyama has confirmed he’s working on a new game project and suggested that it’s not a sequel to last year’s Slitterhead.
Slitterhead is a game with awkward combat, visuals that evoke a PS3 Yakuza game, and mandatory, recurring, barebones stealth sections. And yet, it’s also the most interesting game of the year.
Yet Slitterhead is crucially not a new Silent Hill game. It's just an original property that happens to involve some of the same creative talent. Which is for the best really, ...
Slitterhead's exploration sequences are much better. The game's setting, a city resembling Kowloon called 'Kowlong,' is a dense network of streets, alleyways, and rooftops.
Slitterhead is a new action horror game from Keiichiro Toyama, the director behind classics like the first Silent Hill, Siren, and Gravity Rush.What Toyama’s team at Bokeh Game Studio has ...
Slitterhead is destined to be a cult classic, though mainly because of what it could have been, as opposed to what it is. The combat is functional but feels dated and gets boring before the end ...
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