Stellar Blade has a sequel in development, but fans will have to wait until 2027 for its release. DLC expansions for the original game focused on costumes and new boss fights. Developers confirmed a ...
In the deck, the company also pointed out a timeline of Stellar Blade updates. This didn’t hint at any future additions for the title, however. The last items mentioned there are the PC port and NIKKE ...
Shift Up has compared Stellar Blade to other PlayStation PC ports, revealing it has been almost 2.5x as successful as the next best exclusive.
Stellar Blade isn’t just getting a sequel—it’s getting a glow-up. After selling over 3 million copies across PS5 and PC, developer Shift Up has confirmed that a follow-up is officially in the works.
Developer Shift Up has revealed during a recent presentation document that a sequel to Stellar Blade is in the pipeline alongside the previously-announced Project Witches. The presentation took place ...
Stellar Blade developer Shift Up in a newly released IR presentation has teased a sequel to the action game could release by 2027. Page 19 of the presentation outlines IP expansion for the developer ...
Gabriel has been playing games since he was a kid. Loves most RPG games, platformers, and innovative indie games, and can talk for hours about how the first Fallout is the greatest game ever. He ...
That means, Shift Up claimed, that Stellar Blade is now the "best-selling PlayStation-exclusive launch IP in history" on PC, eclipsing games like Ghost of Tsushima, God of War, Marvel's Spider-Man, ...
We'll need to wait over a year for the Flare figure of the Stellar Blade heroine Eve in her Planet Diving Suit (7th) costume.
Stellar Blade is a much-loved game, and after its release, fans have continued to enjoy it thanks to free updates and paid expansions. However, players are now eager for a new title in the series — ...
Watch the 4K NVIDIA DLSS Comparison Trailer for Stellar Blade, an action RPG developed by Shift Up. Stellar Blade is coming to PC soon with DLSS 4 fitted with Multi Frame Generation and Reflex to ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.