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RTX IO works on top of DirectStorage, and it even supports Vulkan extensions, allowing it to work in games like Portal: Prelude RTX. None of this is proprietary, either; there’s been plenty of ...
RTX IO, and DirectStorage, allow the CPU to be bypassed completely, allowing the GPU to perform the decompression instead, which is much faster and also frees the CPU to work on other tasks.
NVIDIA RTX IO uses the technology seen in Microsoft's DirectStorage, GDeflate, an open GPU compression standard that NVIDIA helped create. In most modern games, we see data sent from the disk ...
Don't expect NVIDIA RTX IO tomorrow, with Microsoft itself aiming for a 2021 release for the developer preview of DirectStorage for Windows to game developers. We can expect more news on RTX IO in ...
For RTX IO, as it is here in Portal Prelude RTX, the data on disk is compressed using the GDeflate format and moved over to system memory temporarily, then over to VRAM and decompressed there by ...
RTX IO is high-throughput decompression accelerated on the Ampere RTX 30-series GPUs, and Nvidia says it offers 100 times the throughput and 20x lower CPU utilisation compared to traditional CPU ...
NVIDIA crows not only about the load time savings of RTX IO, but also about the disk space savings. It's true that non-RTX IO version of the game is over 30 GB in size while the RTX IO-enabled ...
Microsoft's DirectStorage API and Nvidia's RTX IO tie your graphic card's memory and your NVMe drive closely together, cutting out the slow CPU middleman to enable instantly loading games.
RTX IO itself improves texture loading speeds by 5x and also takes up 44% less space on your drive. Nvidia In addition to the game itself, Nvidia is launching a new Game Ready Driver.
Nvidia’s new RTX IO technology puts the speed of PCIe 4.0 storage to more efficient use, routing some loading data over the PCIe 4.0 connection of the GeForce RTX 30-series GPUs to tap into ...
This week Nvidia finally pulled the wraps off RTX IO, which it first announced in the Ampere days of 2020. However, it wasn't officially supported on any games until now, when the company launched ...
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