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The Witcher 4 narrative director Philipp Weber has said the upcoming sequel is carrying over lessons learned from CD Projekt ...
An early look at The Witcher 4 was shared during State of Unreal in June. But as impressive as that was, CDPR later explained that it was a tech demo set in The Witcher 4 rather than the actual game.
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FextraLife on MSNCD Projekt Red Promises No More Fetch Quests in The Witcher 4The CD Projekt Red team is committed to breaking new ground with The Witcher 4, avoiding formulas that worked for them before ...
The Witcher 4's narrative designer explains how the sequel builds off of The Witcher 3's beloved story and quest lines, says impact is a big focus.
In a recent interview, The Witcher 4's narrative director Philipp Weber said that CD Projekt Red's forthcoming RPG will continue the trend of avoiding fetch quests at all costs. "A quest has to be ...
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Fiction Horizon on MSN‘The Witcher 4’ Is Bringing Back a Fan-Favorite Policy That Made the RPG Stand Out Compared to OthersThe RPG genre has grown a lot since the early days of games like Akalabeth on the Apple II. Storytelling and quest design have gotten much better over time. Still, many RPGs today rely on fetch quests ...
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TheGamer on MSNThe Witcher 4 Won't Have Any Fetch QuestsCD Projekt is carrying its quest design philosophy from The Witcher 3 into The Witcher 4, which means no frivolous fetch quests.
While we wait for The Witcher 4 release date, here's all the latest news and information from CD Projekt Red on its upcoming fantasy RPG ...
The Witcher 4 dev CD PROJEKT RED has confirmed it's following the same "no fetch quest" policy it had for The Witcher 3 and Cyberpunk 2077, and I'm grateful.
During an interview with GamesRadar+, The Witcher 4 narrative director Philipp Weber explained that, while the new game will bring innovative new elements to the table, the upcoming sequel builds ...
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